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You are practicing big guns
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rousutt
Posted 2015-05-10 10:29 PM (#212110)
Subject: You are practicing big guns


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Posts: 37
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?so powerful big gun becomes less obvious. While the big guns of skills by heap power to enhance, rather than heap hard heap intelligence forces, after all, we do not have such memories of ancient skills to improve explosive. Although we have no modern memory to increase strength, but we have a sharp eye drops Genghen this stuff, if you are practicing big guns, there is no knock off sharp eye, quickly knock one, and then with a fine fire, anti-tank, You look strange is how the blood out. Plus point, is not full of physical crit, although I'm not sure, but I think there is not much need, after all, is a sharp eye can be bought, SP can not be bought. Biexian sharp eye of your big guns do not need high-strength DNF weapons, this Cheap DFO Gold would have saved money. If the brush map colorless and sharp eye care consumption, I think that no meaning. Then call, call is a rather special CD stream, called a bunch of baby brush map is absolutely the safest, most worry DNF occupation, will be introduced later summon more powerful usage. Not much to say here first. Great to be divided into two type of injury. Fixed percentage of injuries and damage. The formula magic and physical damage is actually a principle, only the principle of a fixed percentage and very different injuries. Please turn skills detailed look, if it is represented by a specific value is fixed damage; if the number of words per DNF weapon attack force, is the percentage of damage skills, if it is both, it is mixed damage skills. Mixed hurt skill damage by skill instructions, follow the formula are fixed damage and injury to [a percentage, fixed damage class skills] [Overview]: nothing to do with the panel fixed damage attack, injury has nothing to do with strengthening, mainly due to the skills themselves Fixed attack decided by their own strength and career DNF BUFF bonus. In practice, in addition to other defense hurt the value of words, but also by independent attacks increase. Also, if there is a fixed attack skills Addict one element properties of light and dark, but also by the difference between the impact of their own to strengthen the value of the property and the other side of the property between the resistance value. In addition to physical strength, intelligence, magic attacks have forced extra little damage, while the other's physical and mental also have the opposite effect, can be forced to reduce injuries, monsters and players have the same physical setting. After these considerations, but also victims of violence hit. Upgrading a crit or magic, physical, near, remote equipment damage effect. There are usually two such equipment will have BUG, ??just take a bonus of equipment, such as Shadowbane or violent gun and at the same time with only lament lament chain chain effect. But enhance crit damage but will not enhance conflict with other, which is the reason for the big gun or rifle is particularly violent death.
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